3.2 Schematics

5.2.1 Schematic Types

Schematics are divided into:

  • Global Schematics – Apply buffs across all of your staked Spies

  • Spy Schematics – Applied to a single Spy, typically stronger or defensive effects

All crafted schematics are soulbound and expire after a set number of turns or upon use.

5.2.2 Crafting Rules

  • Crafted by combining two Intel NFTs

  • Only valid combinations yield schematics

  • Intel is burned when used in crafting

  • Schematic is soulbound to the player’s address

  • Crafting costs no $INC


5.2.3 All Schematic Combinations

Agency/Global Schematics (Affect all of the Spies in an Agency)

Attack

Dossier + Briefcase

+20% combat chance in Sabotage & Infiltrate missions

3 turns

Instant Rewards

Briefcase + Tape

Claim previous turn’s rewards instantly (skip delay)

2 turns

Defensive Wall

Tape + Dossier

+2.5% rewards on all Defend actions

3 turns

Data Trade

Comms + Briefcase

+25% chance to gain extra Intel in Recon

3 turns

Veteran

Codebooks + Dossier

all your spies earn +50% XP

2 Turns


Spy Schematics (Affect a single Spy)

Revive

Codebooks + Maps

Revives dead Spy (resets to Rank 0)

One-time use

No Penalties

Maps + Tape

Removes diminishing returns for repeated actions

10 turns

Conversion Protocol

Comms + Tape

Infiltrate becomes 100% Convert chance (removes Assassinate)

5 turns

Safe Turn

Dossier + Briefcase

Spy cannot be killed while Sabotaging

10 turns