# 2.3 Sabotage (PvP)

Spies sabotaging are matched 1v1 against other Spies sabotaging. PvP outcomes depend on stats and skills.

For every match up there is a:

* **75%** chance of combat
* **25%** no match: both earn 75% [Base Rewards (BR)](https://paper.spy.inc/2.-action-mechanics-and-usdinc-rewards/..#spy-base-rewards-br), 25% burned
* Small death risk chance: 0.2%

**Combat Outcomes:**

* **Winner:** 100% own BR + 50% of Loser's BR&#x20;
* **Loser:** 20% of own BR
* **Burned:** 30% of Loser's BR

> Spies Sabotaging receive a portion of Spies reconning base rewards independently of the result

<figure><img src="https://content.gitbook.com/content/rEaUKB6uYB17JQxfSX7v/blobs/bQFSGNNr6OKmVDM2pOwY/image.png" alt=""><figcaption></figcaption></figure>

Certain skills and boosts will increase the power of a spy when sabotaging, increasing its chances of winning a combat, such as:

* Saboteur (skill);
* Cunning (skill);
* Versatility (rank 4 skill);
* Consecutive turns bonus:
  * For each consecutive Sabotage action, players receive a **0.5%** boost to its saboteur skills. This bonus can increase up to a maximum 5% boost (10 turns) for consecutive sabotage actions.

{% hint style="danger" %}
There is a small risk (0.2%) that a Spy doing a sabotage mission gets killed in action.
{% endhint %}
