2.4 Infiltrate (PvP)
PvP Combat, High Risk - High Reward
PvP Combat, High Risk - High Reward
Infiltrating Spies target other Infiltrators or Saboteurs. Outcome is either:
25% chance of no match:
Each Spy earns 85% of
30% is burned (15% BR of each Spy)
75% chance of combat: Successful infiltration either kills or steals a Spy.
Assassinate (20% chance):
Winner: 100% own Base Rewards (BR) + 80% of Loser's BR
Loser: 20% of own base rewards
Convert (80% chance):
Winner: 100% own BR + Loser's Spy NFT
Loser: Loses the Spy NFT to Winner and 100% of its Base Rewards are burned
Spies Infiltrating receive a portion of Spies reconning base rewards independently of the match result
Certain skills and boosts will increase the power of a spy when sabotaging, increasing its chances of winning a combat, such as:
Infiltrator (skill);
Assassin (skill);
Persuasion (skill);
Stealth (rank 7 skill);
Consecutive turns bonus:
For each consecutive Infiltrate action, players receive a 1% boost to its Infiltrator skill. This bonus can increase up to a maximum 10% boost (10 turns) for consecutive sabotage actions.
There is a risk that a Spy doing a infiltrate mission gets assassinated or converted if it loses the match.