1.2 Skill list

Basic:

Guard: Add 5% to defense rewards (from 50 -> 55% to start) and increase diminishing returns cap to 30%

Saboteur: Add 5% to sabotage success rate

Infiltrator: Add 5% to infiltrate success rate

Espionage: Increase chance to drop rare intel

Intermediate:

Cunning: Subtract 10% from chance of losing a Sabotage or Infiltrate battle

Persuasion: In the event of an conversion, Spy gets a 10% addition to success

Assassin: In the event of an assassination, Spy gets a 10% addition to success

Virtuoso: Gain consecutive turns for infiltrate and sabotage at double the rate (max: 10 turns)

Merchant: 25% off on Spy upgrades and earn 25% more XP

Advanced

Immortal: Can’t be killed

Efficient: Spy passively earns 20% of all $INC allocated for burning each turn when Defending, Sabotaging or Infiltrating. Does not work when on Recon mission.

Spies can unlock additional skills as they rank up (see Rank Upgrades):

Versatile: Add 2% to all of Spy's Basic skills - earned at rank 4

Stealth: Add 15% chance to success in Infiltrate missions - earned at rank 7

As you rank up, skills are improved. Learn about rank boosts here.